Janne Kummer, Anton Krause & Steph Holl-Trieu

A Travelogue of Morphing Bodies


English /  ca. 60 mins.

The new multiplayer game explores body norms within a meritocracy from a queer-feminist perspective. The project impressively combines virtual reality performance, gameplay and computing with body theories. Participants traverse different worlds reminiscent of endless desert and mountain landscapes. Each of these environments is dedicated to mechanisms of measuring and optimising bodies. On their journey, players find themselves in a process of transformation that allows them to experience current physical limitations as well as possible future freedoms.
As a hybrid art format, “A Travelogue of Morphing Bodies” explores the connection between technology and performance to enable social interactions and collective experiences. The audience can immerse themselves in the performance either collectively at HAU3 using VR glasses or at home on a computer screen at HAU4. In order to play the game at home, it must be downloaded onto your own computer. It is accessible with and without VR glasses. It can be played at the times of the performances at HAU3, so that you can meet players in the theatre.



Artistic director, concept: Janne Kummer / Technical director, interaction design, physical computing: Anton Krause / Gameplay, level design, text: Steph Holl-Trieu, Janne Kummer, Philisha Kratz / Dramaturgy: Steph Holl-Trieu, Philisha Kratz / Development and digital media production (HTW Berlin): Leonid Barsht (Lead Developer), Laura Magdaleno Amaro, Ekaterina Losik, Manja Wischer, Katrina Rizakova, Maja Stark (Projektleitung XR_Unites) / Co-development of the third person application: Lena Biresch / Suit design: Cody Körner / Sound design: Johannes Aue / Performance: Alecchina, Ronald Berger, Rahel Crawford, Iokasti Kyriaki Zografou Mantzakidou / Voice GLAM: Virginia Hartmann / UI design: Marijn Degenaar / Production: Patrick Kohn / Publication published by: Steph Holl-Trieu, Maja Stark, Janne Kummer / Graphic design publication: Lion Sauterleute


  • Past
    Thu 19.1.2023, 19:00 / HAU3 + HAU4
    Thu 19.1.2023, 21:00 / HAU3 + HAU4
    Fri 20.1.2023, 19:00 / HAU3 + HAU4
    Fri 20.1.2023, 21:00 / HAU3 + HAU4
    Sat 21.1.2023, 19:00 / HAU3 + HAU4
    Sat 21.1.2023, 21:00 / HAU3 + HAU4
    Sun 22.1.2023, 17:00 / HAU3 + HAU4
    Sun 22.1.2023, 19:00 / HAU3 + HAU4
To the event on HAU4

On 20.1. / Following the second performance so approx. 22h
Artist Talk with Janne Kummer, Anton Krause and Paintbucket Games
Moderation: Sarah Reimann


We recommend that people who wear glasses wear contact lenses for participating in the performance at HAU3, as depending on the model, glasses and VR glasses may get in each other's way.


Production: Janne Kummer, Anton Krause & Steph Holl-Trieu. Co-production: HAU Hebbel am Ufer. Supported by: Fonds Darstellende Künste with funds from the Federal Government Commissioner for Culture and the Media as part of NEUSTART KULTUR. Supported by: BOL – Berlin Open Lab, grant XR_Unites from the INKA Research Group, Berlin University of Applied Sciences, funded by the European Regional Development Fund (ERDF) as part of the programme “Stärkung des Innovationspotenzials in der Kultur II” with the support of the Berlin Senate Department for Culture and Europe.


Tempelhofer Ufer 10, 10963 Berlin

HAU3 unfortunately is not barrier-free. Access to the theatre is via a stairwell (3rd floor). The use of a lift is possible with prior arrangement. If you need help, please contact our Ticketing & Service team at +49 (0)30 259004-27 or email us at Wheelchair users are also kindly requested to register their attendance at least one day before the performance.
Thank you for your understanding.

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